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Every tool, and what it does when it does nothing.

Getting started

Install Editbelt

Editbelt installs through Creative Cloud like any other Adobe plugin. There is nothing to unzip and no folder to find.

  1. Open the Creative Cloud desktop app and go to Stock & Marketplace › Plugins.
  2. Find Editbelt and press Get.
  3. Premiere will tell you what the plugin is allowed to touch. Click OK.
  4. Restart Premiere Pro if it was already running.

If you bought direct rather than through the marketplace, you will have a .ccx file instead. Double-click it — Creative Cloud opens and installs it the same way. There is nothing else to download first.

It works in Premiere Pro 2023 and later, on both Mac and Windows. One seat covers one machine; to move to a new computer, deactivate the old one first.

Getting started

Open the panel

The panel lives in Premiere’s own window menu, alongside every other panel.

  1. Go to Window › UXP Plugins › Editbelt.
  2. Drag it somewhere wide — above the timeline is the usual spot.

Dock it wide

Editbelt is built to sit as a strip: a row of tabs, a row of tools, and a status line. Docked narrow it still works, but the tools wrap onto several lines and you lose the thing that makes it quick — every tool visible at once.

The status line along the bottom is worth getting used to. Every tool reports what it did there, and when a tool does nothing, that line says why.

Getting started

One-time setup

Your project needs one adjustment layer in it, once. After that every layer tool just works.

Premiere’s plugin API cannot create an adjustment layer, so Editbelt finds and reuses the one already in your project. Make it with File › New › Adjustment Layer, accept the defaults, and leave it in the bin. You never have to think about it again.

If you skip this, Add Adjustment Layer and Adjustment Layer on Cut will tell you so in the status line: “No adjustment layer in this project yet.”

Getting started

Settings

Four settings, set once. Every other tool reads them.

Start Track
Which track the Arrange tools begin placing on. V1 by default.
Staircase
On, and Spread to Tracks puts each clip a track higher than the last. Off, and they all land on the start track.
Placement
How clips land where something already is. Overwrite replaces what is underneath.
Cut layer
How long the layer from Adjustment Layer on Cut is, in frames. It is split evenly across the cut, so 10 frames puts 5 on each side.

Arrange

Spread to Tracks

Takes what you have selected in the Project panel and lays it onto the timeline end to end, each clip on its own track.

  1. Select the clips in the Project panel, in the order you want them.
  2. Open the Arrange tab and click Spread to Tracks.
  3. The first clip lands on your start track, the next one a track above it, and so on.

This is the multicam setup move: eight angles onto eight tracks, heads lined up, ready to synchronise. Turn Staircase off in Settings if you want them laid end to end on a single track instead.

The clips stay in your project. Editbelt places them on the timeline; it does not move them out of the bin.

Arrange

Collapse to One Track

The other direction: takes clips already spread across several tracks and gathers them back down onto one.

  1. Select the clips on the timeline.
  2. Click Collapse to One Track.
  3. They drop onto a single track, keeping their order along the timeline.

Useful once a multicam edit is cut and you no longer need the angles stacked, or any time a section has crept up the track stack and you want it flat again.

Arrange

Range Marker

Marks the stretch of timeline you are working on, so the section stays obvious while you grade or mix it.

  1. Set the span you care about, or park the playhead where it starts.
  2. Click Range Marker.
  3. The marker draws across the ruler over that range.

It is an ordinary Premiere marker, so it saves with the project and anyone opening it sees the same thing, whether or not they have Editbelt.

Build

Nest Selected Clips

Folds the clips you have selected on the timeline into one nested sequence.

  1. Select the clips on the timeline.
  2. Open the Build tab and click Nest Selected Clips.

The nest replaces the clips in place, at the same point on the timeline. It is an ordinary Premiere nest — you can open it, edit inside it, and it behaves the way any nest does.

Build

Unnest Selected Clips

Puts every clip inside a nest back on the timeline where it belongs, then deletes the nest. Trims and effects come back intact.

  1. Select the nest on the timeline.
  2. Click Unnest Selected Clips.
  3. The clips land starting where the nest started, on the tracks they were on inside it.

Why this one exists

By hand this is: open the nest in its own tab, select everything, copy, come back, find the spot, paste, fix whatever the paste shifted, then delete the nest. Every step is a chance to lose a trim.

Make room above the nest first. If clips already sit on the tracks the contents need, the unnest has nowhere to put them and the status line will say so.

Build

Add Adjustment Layer

Drops an adjustment layer over the clips you have selected, on the track above them.

  1. Select the clips you want the layer to cover.
  2. Click Add Adjustment Layer.
  3. The layer spans the whole selection, on the next track up.

Needs the one-time setup above: one adjustment layer in the project, which Editbelt reuses.

Build

Adjustment Layer on Cut

Puts an empty adjustment layer exactly on the cut nearest your playhead — half on the outgoing clip, half on the incoming one — so a transition effect sits evenly across the join.

  1. Park the playhead near the cut. It does not need to be exact: the tool snaps to the cut itself, not to the playhead.
  2. Click Adjustment Layer on Cut.
  3. The layer lands on the track above the clips, centred on the cut, at the length set in Settings.

The Cut layer setting decides how long it is, in frames, split evenly across the cut.

If a clip already sits on the track above the cut, the layer will not push it aside. Clear the spot, or move up a track.

Build

Your own buttons

Any effect Premiere has can become a button in your Build tab, on a key you choose.

  1. Click + Add a button at the end of the Build tab.
  2. Start typing in the effect box. The list narrows to the effects actually installed.
  3. Give it a short name and a single letter, or leave both blank — it takes the effect’s own name and no shortcut.
  4. Press Add. The button appears in the tab and stays there between projects.

Pressing it puts that effect on an adjustment layer over whatever you have selected.

Default settings only

The effect lands at its defaults. Premiere’s saved presets are not reachable by a plugin, so dial the effect in once on a layer and copy it from there when you want your own settings.

Your letter fires while the panel has focus. No panel can claim a key across the whole of Premiere, so your own shortcuts keep working everywhere else.

Curves

The eight curves

Eight named easing curves, applied straight to the keyframes on the clips you have selected. The shape drawn on each button is the motion you get.

Linear
One speed from start to finish. Mechanical, and occasionally what you want.
Ease In
Starts slowly, arrives at full speed. Good for moves that leave frame.
Ease Out
Starts at speed, settles gently. Good for moves that arrive somewhere.
Ease In Out
Slow at both ends. The one to reach for if you are unsure.
Smooth
A gentler ease in out, for small moves where the easing should not be noticed.
Slow In
A long, held start that releases late.
Fast Out
Leaves immediately and coasts to a stop.
Hold
No interpolation at all. The value jumps at the second keyframe.

Select the clips carrying the keyframes, then click a curve. The status line confirms which one landed.

Motion

Tracking a shot

Follow something in the shot, then either pin things to it or hold the shot still.

Aim Point
Tells the tracker what to follow. Set this first — the rest of the tab works from it.
Track
Reads the shot and records where the aim point goes, frame by frame.
Attach
Pins whatever you have selected — a title, a blur, a logo — to the tracked point, so it rides along for the whole shot.
Stabilize
The inverse. Rather than following the subject, it moves the shot so the subject stays put.

Tracking takes as long as the shot is long: it has to read every frame. The status line reports how many frames it got through.

Media

Carrying clips between projects

Move media from one project into the next without hunting down the files on disk.

  1. In the first project, select the items in the Project panel and click Copy Selected. They go into Editbelt’s own clipboard, which survives switching projects.
  2. Open the other project and click Paste into Project.
  3. The media is imported into an Editbelt bin.

It imports the same files from the same places on disk, so nothing is duplicated and nothing is copied twice.

Help

When something goes wrong

The status line at the bottom of the panel always says why. Read that first.

“No adjustment layer in this project yet”
The one-time setup has not been done. File › New › Adjustment Layer.
A tool did nothing at all
Usually the selection is in the wrong place. The Arrange tools read the Project panel; the Build tools read the timeline.
The layer did not land
Something already occupies the track above. Editbelt will not push another clip aside.
My shortcut key does nothing
Click the panel first. Your letters fire while it has focus, which is also why they never collide with Premiere’s own shortcuts.
Undo took two presses
Some tools are two steps that Premiere will not join into one. Placing a layer and trimming it is the common case.

Help

Contact

Bugs, requests and “why does it do that” all go to the same place.

Write to support@editbelt.store. It is read by the person who wrote the code.

If you are reporting something broken, the status line text and what you had selected are the two things that make it fixable.